🌾 Day I Resource Gathering
10 pts per 100 resources gathered. Pre-gather the night before for a double trip on Day I.
Resources gathered (total)10 pts per 100 — e.g. 5,000,000 rss = 500,000 pts
⚔️ Day II Troop Training
Points per troop trained. Use the Training Calculator for exact values. T1=30, T2=50, T3=70, T4=100, T5=160, T6=280, T7=500, T8=750 pts.
MEE Day II troop scoreCopy from Training Calculator
🏹 Day III Tribe Assault
Attack highest-level tribe available. Alliance buff reduces cost from 5→4 stamina/attack.
Stamina available
Tribe level (1–8)
Alliance tribe buff active?
Citadel facility power gainedMEE-only: 30 pts per +1 citadel power
⏱️ Day IV Speed-ups
18,000 pts per hour of speedups used (= 300 pts/min). Queue builds/research to complete on Day V for double-dip.
Build speedups used (hours)18,000 pts/hr
Research speedups used (hours)
Training speedups used (hours)Counts for Day IV if training troops for Day II too
Forge speedups used (hours)
⚡ Day V Power Increase
Complete queued builds/research here. Building & Troop power = 30 pts/+1. Tech power = 60 pts/+1. Citadel power does NOT score on Day V (MEE-only, scores Day III).
Building power gained (+1)30 pts per power point — complete builds queued Day IV
Tech power gained (+1)60 pts per power point — highest rate in MEE
Troop power from Day II trainingAuto: paste MGE Day VI troop score here ÷ 10
📊 MEE Score Projection
Source: aoem-calculator.com · Screenshot verifiedTOTAL ESTIMATED SCORE
0
Per-Day Breakdown
Day I — Gathering0
Day II — Troops0
Day III — Tribes + Citadel0
Day IV — Speed-ups0
Day V — Power0