We've spent the last month systematically verifying every single point value in the MEE & MGE Command Guide by cross-referencing against actual in-game screenshots. Here's what changed and why it matters.
What Was Wrong
The most significant error was in MEE Day V — Power Increase. Several community spreadsheets had Troop/Promote Power = 60 pts per +1. Our in-game screenshots confirmed it is actually 30 pts per power point gained — the same as Building Power. Only Tech Power scores at 60 pts.
Corrected Values — MEE Day V
- Building Power +1 → 30 pts ✓
- Tech Power +1 → 60 pts ✓
- Troop/Promote Power +1 → 30 pts (was incorrectly listed as 60)
- Citadel Facility Power → Scores in MEE only, not MGE ✓
Why This Matters
If you were planning to dump troop training completions on Day V expecting 60 pts each, you'd score half what you anticipated. For a player spending significant speedups on troop training, this correction could mean the difference of hundreds of thousands of ranking points.
The safe strategy remains unchanged: queue a long building or research on Day IV, spend your speedups but leave a few days remaining, then complete it on Day V to capture both speedup points (Day IV) and the power completion points (Day V).
MGE Verified Values
All seven MGE stage values were also individually verified, with particular attention to:
- Ring material point values — Meteor Steel at 20,000 pts confirmed
- Wheel spin scoring — 1,000 pts per spin on Day III and VII (same rate, both days)
- Legendary gear craft — 30,000 pts per piece crafted
- Hero medal values — Legendary at 2,500 pts, Epic at 500 pts
How to Use the Verified Guide
Head to the MEE & MGE Command Guide and look for the ✓ SCREENSHOT badge on any section. This indicates values confirmed directly from in-game screenshots provided by Kingdom 357 members.
The guide also now includes the interactive stage viewer — switch between English, Korean, German, Italian, Portuguese and Spanish using the language selector at the top of the page.